intro

A random series of articles on war gaming in 40K, FOW and other systems. The headings are, WiP; Conversions and models in various states of assembly. PiP; Paint works on various models. Mission Critical; scenarios or missions to bring a bit of a twist to a normal game. MiA; rules for units and characters that could/should/might appear in a game. Dig In; How to guides on making various types of terrain for different game systems. Sit Rep; Battle reports and after action reports on games played

Thursday, September 27, 2012

PiP (FOW) 6 -pounders, Luftwaffe Pioneers and Woods.

A couple of more units roll off the paint bench this week.

Battlefront Officer with Peter Pig radio operator

Monday, September 24, 2012

40K : Kick Starting 6th


My first 6th edition game saw Sisters of Battle facing Sisters of Battle in a battle for a Relic. After a bloody battle it was clear the Sisters had won.

One of the Sisters favorite targets → Cultists

Thursday, September 20, 2012

Sitrep (FOW): Battle of Rue Jarvis ->FOW dust up mission


Late August found Kampfgruppe O'Donnell back in action trying to stem the flow of the Allied advance. The Hauptman was given command of a reinforced Panzer Brigade company and order to seize the Jarvis Rue and stop the advance of Task Force Butler cavalry group.

Shermans versus Panthers somewhere in Eastern France

Monday, September 10, 2012

40K: NWG 2012 aftermath


Woah, the third NWG 40K event (aka, TLC2012 or Nigelcon) has come and gone. This year was probably the hardest to help organise to date. 6th edition was released just six weeks before the event forcing organisers to re-think the format of their game missions and how they run events for a new era. In addition, I got called up for the Irish 40K ETC team. The ETC was just two weeks before the event and included a self imposed 6th ed blackout, since the ETC was still playing 5th ed. Despite the challenges the event great success. Each year NWG tries to challenge the players and organisers to raise their game hobby and gaming wise. So this year what did we try out?

Terrain in Progress